OpenShot Library | OpenShotAudio
0.2.2
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Oversampling stage class performing 2 times oversampling using the Filter Design IIR Polyphase Allpass Cascaded method. More...
Public Types | |
using | ParentType = typename Oversampling< SampleType >::OversamplingStage |
Public Member Functions | |
Oversampling2TimesPolyphaseIIR (size_t numChans, SampleType normalisedTransitionWidthUp, SampleType stopbandAmplitudedBUp, SampleType normalisedTransitionWidthDown, SampleType stopbandAmplitudedBDown) | |
SampleType | getLatencyInSamples () override |
void | reset () override |
void | processSamplesUp (const AudioBlock< const SampleType > &inputBlock) override |
void | processSamplesDown (AudioBlock< SampleType > &outputBlock) override |
void | snapToZero (bool snapUpProcessing) |
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OversamplingStage (size_t numChans, size_t newFactor) | |
virtual void | initProcessing (size_t maximumNumberOfSamplesBeforeOversampling) |
AudioBlock< SampleType > | getProcessedSamples (size_t numSamples) |
Additional Inherited Members | |
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AudioBuffer< SampleType > | buffer |
size_t | numChannels |
size_t | factor |
Oversampling stage class performing 2 times oversampling using the Filter Design IIR Polyphase Allpass Cascaded method.
The resulting filter is minimum phase, and provided with a method to get the exact resulting latency.
Definition at line 266 of file juce_Oversampling.cpp.